FERNANDES, Adalberto. Can the past save sustainability’s future? : Retro video games as a circular economy of nostalgia. MedieKultur: Journal of media and communication research, [S. l.], v. 41, n. 79, 2025. DOI: 10.7146/mk.v41i79.153233. Disponível em: https://www.mediekultur.dk/article/view/153233. Acesso em: 11 nov. 2025.